The Draconic Wizard Workshop
Welcome! We are the Draconic Wizard Workshop, an alterhuman system of over 60 members. Here, you can find our collective writings and introductions.
Welcome! We are the Draconic Wizard Workshop, an alterhuman system of over 60 members. Here, you can find our collective writings and introductions.
by Tanix lei Dramon ak Hyuukii
Originally written January 23, 2026
The thing with being a silithid is that it's never just a theriotype.
I mean, of course it's a theriotype. I'm a fictherian of a silithid wasp—essentially, a giant fictional type of wasp from World of Warcraft. I was a member of a hive, filled with other wasps and a variety of other bodyplans of silithid. I hunted and provided food for the hive, and protected it from anything that might threaten it. Life was good because I knew nothing else, and had no concept of how it could be better. I had no higher reasoning than that.
But when you're a silithid, you're so rarely just an animal. You're also a weapon, a minion, of forces greater than you. The silithid were either made or reshaped by the Old God C'thun, and between us and it were the qiraji, the sapient bug-people that led us into battle, directed us to do tasks for them, and ensured that the hives were developing properly. No silithid could or would harm a qiraji. It was just as engrained in us as not harming each other. When they sent the signal through the crystals that resonated with something deep inside of us, when they blew their eerie horn, we would emerge from the earth and descend upon their enemies. It was what we did. It was our purpose. It was good.
Above the qiraji, however, was their god. C'thun was—is?—a Shath'Yar, or an Old God, as they're usually called. They're not truly gods, just powerful creatures of void and flesh, created by the distant void lords to infect planets and corrupt the worldsouls of gestating titans. The Old Gods were meant to do this and this only, and were stopped by the Pantheon of adult titans that swept in and contained them in prisons. Of these entities, C'thun was the first to properly break out, but was contained again on a temporary basis by an alliance of the dragons and the night elves.
My understanding of C'thun is strange. I wasn't a sapient creature—I was effectively a big bug, with no higher reasoning skills and no concept of much of anything beyond what I needed to survive. I observed and felt a great many things that I am only capable of understanding now that I have a brain capable of processing them. Combined with what I can learn about C'thun through the game, I have a lot of thoughts and feelings on it.
C'thun wasn't all that interested in corrupting the worldsoul and doing the one thing it was made for. It was interested in living things. It created or reshaped the silithid because it was interested in them. It combined the silithid with the local night elves to create the qiraji because it was interested in them and wanted more intelligent minions as well as the hives. It idly worked towards its job and warred with its siblings/coworkers until the titans came, and then, when it broke out of prison but was trapped in Ahn'Qiraj, it… well, in the words of a friend of mine, it mostly "played ant farm with the silithid and not a lot else." Its plan for world conquest was very direct: build big bug army, send big bug army at the enemy. It had no grand scheme, no tricks, no ways to fool your mind or corrupt you into doing what it wanted like the other Old Gods. It didn't care about that. It cared about watching things. Learning about life and the world around it. I think, had it been allowed to carry out its plan, it would have destroyed everything threatening, spread silithid around the world, and just… observed.
It didn't seem that interested in casting the world in darkness. It didn't want to control everything. I think it just wanted to be.
The most striking thing about C'thun, to me, is where its boss arena is in its raid. The other Old Gods are deep in the dark—Yogg-Saron is still in its prison, deep in the earth, and N'Zoth is broken out of his prison and then sits in Ny'alotha, basically an evil hell dimension that he made to reflect the empire the Old Gods once had. (The fourth Old God is already dead as of the time of the game, but his heart was buried deep in the earth, too, and we fight the person who gets the most corrupted with it deep underground.) To get to C'thun, you fight through a massive aboveground city and then deep into the earth, fighting through hives of insects and waves of qiraji until at last you reach a set of stairs and ascend back to the surface. You find yourself in a massive dome, with a slit open in one side of it to allow the sunlight in. From where C'thun sits, it can see the sky.
That clearly wasn't the room it was imprisoned in. The Pantheon buried the prisons deep in the ground. There are no chains or other signs of its imprisonment here. It chose to be in that room, close to the sky, where it could see the stars and the clouds and the sun, where it could feel the breeze, where the sparse rains over Silithus could wet the sand and stone mere feet from it.
Why would it be there if it didn't love it? Why would it subject itself to all that when its kind seem to avoid the sky?
I have a memory of this as a wasp, as well. I remember being called by it, to fly in through that opening in the dome to land and rest before it. I had no particular reverence for it, as a wasp cannot experience reverence, but I trusted it completely. I would do anything it wanted me to. I knew that it was good, and being in its presence was good, and that it was safety incarnate. It looked at me for a while, as it often did with its silithid, and then had me perform some menial task—cleaning up some sand, getting rid of a pest, or something similar, I don't recall—before sending me on my way, back to the hive.
I think it loved the silithid. I think it loved the qiraji. I think it loved the open sky and the way night and day danced, the way the rain fell and the wind whistled, the way that Azeroth was alive like so much of the universe wasn't, like so much of its old empire wasn't.
I don't know. I feel complicated about C'thun. Obviously it was doing bad things and killing people, and trying to destroy a lot of things and take other things over, but… it was made to do that. I think it's difficult to fight against your nature like that, and I think it was doing so, as much as it could. I just don't think it knew how to be anything different, how to change. It was trying to figure it out on its own, while being a creature of entropy rather than change. It was supposed to consume everything, not enjoy it.
I don't know. I feel bad for it. In a lot of ways, it had to be stopped, but it makes me feel a little hollow to think about it. It's all just so… complicated. I joke about how it should be brought back in the game—"Free my dad, it did all that but I don't care"—but it's not exactly how I'd sum it up. I don't know how I would.
I am an independent, sapient being, but some part of me will always be a member of the hive, a wasp who has no concept of C'thun as anything but good and safety. No matter where I go, what I do, or who I become, some part of me will always belong in Ahn'Qiraj.